CAPES PHYSICS
BedrockScriptUtilityby " ANTI SPIRAL "

About this script
Realism in cape - realism in feel
Read the author’s full description (168 words)
Written by " ANTI SPIRAL ".
RAGDOLL FOR BEDROCK !
CAPE PHYISC redefines how movement feels in Minecraft Bedrock. While standard cape packs use a single, stiff bone, this project uses a manually crafted 24-segment chain to deliver the smoothest physics possible . We might implement 32 bones in later updates .
Features:
True Fluidity: A 24 bone skeleton allows the cape to curve, ripple, and flow naturally rather than bending at sharp, ugly angles .
Nested Geometry: Using custom-sized "nested" segments, the cape maintains a solid, seamless look even during extreme rotations or sprinting.
Dynamic Molang Logic: Custom math strings ensure the cape reacts differently to:
Sprinting: Added lift and drag.
Sneaking: Proper draping that respects the player's crouch height.
Jumping/Falling: Realistic vertical momentum.
Swimming: Fluid, water-resistant sway.
Technical Specifications:
Bone Count: 24 High-Fidelity Segments
Compatibility: Works with standard 64x32 cape textures.
Optimization: Tested and optimized for mobile performance
Installation:
Download the .mcpack.
Double-click to import to Minecraft.
Apply to your Global Resources.
Note: Ensure your skin has a cape enabled to see the custom physics.
Images
How to install
- Download the file below. On iOS or Android, open it from your Downloads with Minecraft; on Windows, double-click it.
- Minecraft imports the pack automatically. Enable it in your world’s settings under Behavior Packs or Resource Packs; an add-on usually needs both.
- Playing on a Realm or server? Everyone needs the same packs, and the host has to enable them.
- Starting a new world? Choose its seed first: the Seed Map shows villages, structures and biomes near spawn for any Bedrock seed.
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