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CAPES PHYSICS

BedrockScriptUtility

by " ANTI SPIRAL "

CAPES PHYSICS screenshot 1 of 5

About this script

Realism in cape - realism in feel

Read the author’s full description (168 words)

Written by " ANTI SPIRAL ".

RAGDOLL FOR BEDROCK ! 

CAPE PHYISC redefines how movement feels in Minecraft Bedrock. While standard cape packs use a single, stiff bone, this project uses a manually crafted 24-segment chain to deliver the smoothest physics possible . We might implement 32 bones in later updates .

Features:

True Fluidity: A 24 bone skeleton allows the cape to curve, ripple, and flow naturally rather than bending at sharp, ugly angles .

Nested Geometry: Using custom-sized "nested" segments, the cape maintains a solid, seamless look even during extreme rotations or  sprinting.

Dynamic Molang Logic: Custom math strings ensure the cape reacts differently to:

Sprinting: Added lift and drag.

Sneaking: Proper draping that respects the player's crouch height.

Jumping/Falling: Realistic vertical momentum.

Swimming: Fluid, water-resistant sway.

Technical Specifications:

Bone Count: 24 High-Fidelity Segments

Compatibility: Works with standard 64x32 cape textures.

Optimization: Tested and optimized for mobile performance

Installation:

Download the .mcpack.

Double-click to import to Minecraft.

Apply to your Global Resources.

Note: Ensure your skin has a cape enabled to see the custom physics.

Images



How to install

  1. Download the file below. On iOS or Android, open it from your Downloads with Minecraft; on Windows, double-click it.
  2. Minecraft imports the pack automatically. Enable it in your world’s settings under Behavior Packs or Resource Packs; an add-on usually needs both.
  3. Playing on a Realm or server? Everyone needs the same packs, and the host has to enable them.
  4. Starting a new world? Choose its seed first: the Seed Map shows villages, structures and biomes near spawn for any Bedrock seed.