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Kinetic

BedrockAdd-on

by Peraemc

Downloads
141 downloads
Last update
Updated
Published on
Published on MCPEDL

About this add-on

Kinetic adds parkour moves to the player in Minecraft Bedrock, from sliding and diving to running along walls. The author lists custom animations, sounds and particles for the moves, plus an optional style-rank combo system. The one custom item it defines is a settings item.

What it adds

The moves

The author's changelog for 1.0.0, the first release, names these moves. Camera shake and speed effects are part of that release too.

  • Wall run and wall jump.
  • Slide and slide hop.
  • Dive, roll and landing roll.
  • Optional style ranks with a combo HUD.

Settings item

The behavior pack defines one custom item and no others. The description inside the pack calls it an op-only settings item, and the author's changelog mentions an operator settings menu with a movement-speed slider.

Settings item
ItemID (for /give)KindStats
Kinetic Settingskinetic:settingsitem–

Sounds, particles and font

The resource pack holds 16 sound files with 16 sound definitions, and 4 particle files. Its textures are 1 item texture and 4 particle textures. It also includes 1 font file.

Script events

The behavior pack runs on 1 JavaScript file, scripts/main.js. The author names six script events, sent with /scriptevent.

  • kinetic:give
  • kinetic:menu
  • kinetic:toggle
  • kinetic:mode
  • kinetic:calibrate
  • kinetic:debug

Requirements and compatibility

  • The manifest minimum for both the behavior pack and the resource pack is 1.21.100. That is the lowest version the packs declare, not a promise for every later release.
  • Both packs must be active in the world. The packs depend on each other.
  • Script API modules: @minecraft/server 2.9.0 and @minecraft/server-ui 2.0.0. Both are stable versions, so the files show no beta script modules.
  • The download is Kinetic.mcaddon, 387.12 KB, with 1 behavior pack and 1 resource pack.
  • The resource pack replaces the client entity file for minecraft:player. Another add-on that replaces the same file will clash with it.
  • The behavior pack replaces no vanilla entity or item files.

Get started

  1. Install it: how to install Minecraft Bedrock add-ons covers .mcaddon, .mcpack and .mcworld files on iOS, Android and Windows.
  2. Switch on both Kinetic BP and Kinetic RP in the world.
  3. Get the settings item as an operator./give @s kinetic:settings
  4. Open the settings menu with the script event the author names for it./scriptevent kinetic:menu

Version history

  • Kinetic.mcaddon (1.0.0) · The only file on the page, 387.12 KB. The changelog covers 1.0.0 as the first release.

Compared with similar packs

  • Advanced WaypointsAdvanced Waypoints is also one behavior pack plus one resource pack, but it defines 3 items and 1 mob with 74 textures in other folders. Kinetic defines 1 item, the settings item. The Script API modules of both are stable versions.

Questions and answers

Which Minecraft version does Kinetic need?
Both manifests set a minimum of 1.21.100.
Does Kinetic need experimental toggles?
The files use stable script module versions, with no beta modules. That does not prove no toggle is needed, and the author's post does not say either way.
How do I open the Kinetic settings?
The author names /scriptevent kinetic:menu for the settings menu and /scriptevent kinetic:give for the settings item, kinetic:settings.
Can I use Kinetic with another add-on that changes the player?
The resource pack replaces the client entity file for minecraft:player. Packs that replace the same file clash.

How we know

The numbers, names and commands on this page were read from the pack’s own files and from MCPEDL on . We did not play it, and we host no copy of it.

Read from: the publisher's page: summary · the publisher's page: page · the publisher's page: files · the publisher's page: changelog 2026-11-09 · file:Kinetic.mcaddon · manifest.json · manifest.json (the packs depend on each other) · Kinetic_BP/manifest.json · Kinetic_RP/manifest.json · items/ · items/kinetic_settings.json · entities/ and items/