How to use the Village Finder
The Village Finder shows the location and biome variant (plains, desert, savanna, taiga or snowy) of every village generated by your seed, so you can head straight to the nearest trading hub, bell or iron golem farm site.
- Type or paste your seed in the seed box (numbers and text seeds both work), then pick your edition and version.
- Villages are marked on the map automatically. Drag to pan, scroll or pinch to zoom, and hover an icon to see its coordinates.
- Click an icon to copy the coordinates or a ready-made /tp command, and tick "Completed" to keep track of the ones you have visited.
- Use the "Nearest" list in the sidebar to jump straight to the closest ones to spawn or to any X/Z you enter.
Where villages generate
Villages spawn in plains, meadow, desert, savanna, taiga and snowy plains biomes. The biome at the village's starting point decides its style: oak and cobblestone in plains, sandstone and terracotta in deserts, acacia in savannas, spruce in taigas and snow-covered spruce in snowy plains.
On Java Edition the world is split into regions of 34×34 chunks, and each region gets one village attempt at a random spot in its first 26×26 chunks, so neighbouring attempts are always at least 8 chunks apart. If the biome at that spot cannot hold a village, the region stays empty. That is why villages are typically 500–1,000 blocks apart, with big gaps in oceans, forests and mountains.
What a village gives you
Every village has a meeting point with a bell, houses with beds and job site blocks that set villager professions. Chests in the blacksmith (weaponsmith, toolsmith or armorer) houses can hold iron, obsidian and sometimes diamonds. Larger villages spawn an iron golem to protect them.
A village close to spawn is the fastest way to food, beds and trading. Librarians give enchanted books, cartographers sell explorer maps to ocean monuments, woodland mansions and trial chambers, and clerics buy rotten flesh for emeralds.
Java and Bedrock
Since 1.18 both editions share the Overworld biome generator, but Bedrock places villages with its own random algorithm. The finder computes both, so pick your edition before reading coordinates. In-game you can confirm a village with /locate structure minecraft:village_plains (Java) or /locate structure village (Bedrock).
Editions and versions
| Dimension | Overworld |
|---|---|
| Java Edition | 1.7 – 26.3, exact positions |
| Bedrock Edition | 1.18 – 26.3, exact positions |
Questions
Why is a village missing from the map?
Villages only generate when the biome at the structure's origin allows it. The map uses the same placement and biome rules as the game, but small villages on steep cliffs can be partly cut off by terrain in-game.
What are abandoned (zombie) villages?
About 2% of villages generate as zombie villages, with cobwebs, mossy cobblestone and zombie villagers instead of villagers. Cure them with a splash potion of weakness and a golden apple for cheap trades.
Does the village finder work for Bedrock Edition?
Yes. Bedrock uses a different placement algorithm from Java, and the finder implements it, so choose Bedrock in the edition selector and the map shows Bedrock village positions.
How far apart are villages?
On Java, one village can generate per 34×34 chunk region (544×544 blocks), so the nearest village is usually a few hundred to about a thousand blocks away. Oceans and unsuitable biomes leave larger gaps.
Can I find a village with a command?
Yes, with cheats on: /locate structure minecraft:village_plains on Java (or village_desert, village_savanna, village_taiga, village_snowy), or /locate structure village on Bedrock.
Updated · data for Minecraft Java & Bedrock up to 26.3