Best Minecraft Seeds for 26.3, Verified
JavaWe scanned 400 seeds with the same engine that draws the map and kept twelve that are good at something specific. Every distance below was computed, not eyeballed from a screenshot, and every seed opens on the map with one click so you can check it yourself before you commit.
Updated · 15 min read · Java up to 26.3

How this list was made, and what it is not
Most seed lists are a screenshot of a nice spawn and a number copied from a comment. We did it the other way round. A script fed 400 candidate seeds to the engine on Java 26.3, read the spawn, listed every structure within 1,500 blocks and every biome within about the same distance, looked at the Nether within 400 blocks of the portal position, and counted slime chunks under spawn. From those 400 we kept the twelve below, chosen because each is unusually good at one thing rather than slightly good at everything.
Distances are straight lines from the spawn point to the structure's start position, so a village centre may be a few dozen blocks further. Structure types shown here are the ones the map marks Exact, which matched the official server at every tested marker; the one exception is the spawn point itself, which is an estimate that has nonetheless matched on every test world. None of this applies to Large Biomes worlds, and Bedrock players should read the last section before typing any of these in.
If none of the twelve fits what you want, the seed finder runs the same kind of scan for your own conditions, and the good seed guide explains how to judge a candidate in a minute.
7965134851: the all-rounder
Spawn is at 0, 0 in plains with a cherry grove 88 blocks north at -8, -88, which is the kind of view that normally takes a thousand blocks of walking. A plains village sits 167 blocks away at 48, 160, trial chambers the same distance at 160, 48, and a ruined portal at 64, 144, so the first evening has beds, food, a copper dungeon to raid and free obsidian. Jagged and frozen peaks start within 300 blocks for iron and emeralds.
The Nether is kind too: a fortress at 176, -128 and a bastion at -208, 64, both 218 blocks from the portal position. The nearest ancient city is 559 blocks out at -544, 128, and the first stronghold 1,626 blocks away at -1564, -444. Ten villages within 1,500 blocks. If you only try one seed from this page, try this one.


2441302901: an ancient city under the spawn
The engine puts an ancient city 45 blocks from spawn at 32, 32, beneath a savanna plateau with stony peaks starting 34 blocks away. Eleven ancient cities within 1,500 blocks is the highest count we saw in the scan; the deep dark is enormous here. A savanna village at -160, 48 is 167 blocks away for beds and trades, trial chambers are at 80, -256, and a ruined portal at 256, 48.
Speedrunners will notice the Nether: a bastion 91 blocks from the portal position at 64, 64 and a fortress at 16, -176, with the first stronghold 1,467 blocks away at -1276, 724. A cherry grove at -88, -152 and a jungle 261 blocks east round it off. The catch is the obvious one: a city 45 blocks from where you wake up means sculk sensors under your first mine. Read the ancient city guide before digging straight down.

2559805700: for speedruns
A forest spawn at 0, 0 with a ruined portal 167 blocks away at 160, 48 for the obsidian, then a Nether where the fortress is 107 blocks from the portal position at -96, 48 and the bastion 125 blocks away at 80, 96. That is blaze rods and pearls within a couple of minutes of each other. The first stronghold is 1,551 blocks from spawn at -1388, 692, a 194-block Nether trip, and trial chambers at 48, 176 are there if the route needs an extra stop.
The price is the Overworld: the nearest village is a taiga one 994 blocks away at 256, -960, and there is a pillager outpost 304 blocks north at 0, -304. For a long survival world that is awkward. For a run that spends four minutes in the Overworld it does not matter.

1521419492255597623: a village at spawn and a mansion before lunch
Twelve villages within 1,500 blocks, the nearest a plains village 112 blocks from the spawn at 0, -32. Then the rare part: a woodland mansion 984 blocks away at -704, -720. On most seeds the nearest mansion is five to twenty thousand blocks out, so under a thousand is a short walk by mansion standards, and the dark forest it sits in is also where the pale garden starts a little further on.
Around spawn the biomes change fast: savanna at 47 blocks, desert at 248, jungle at 249, badlands at 536. Trial chambers at -224, 128, a ruined portal at 96, -288, an ancient city 1,002 blocks away, and the first stronghold at -348, -1772. The Nether gives a bastion at -240, 144 and a fortress at -288, -208 within 350 blocks. Only the slime chunks are thin here, five in the nine by nine around spawn.

9189883951: the closest mansion we found
A mansion 490 blocks from spawn at 304, 384, with a second within 1,500. Spawn is at 0, 0 in an old growth birch forest 47 blocks from a beach, with trail ruins 210 blocks north at 32, -208, a taiga village 307 blocks away at -192, -240, and shipwrecks and buried treasure in the ocean to the south. Trial chambers at 336, 32 are on the way to the mansion.
Two warnings. The first stronghold is 2,367 blocks away at 1076, -2108, which is well into the second ring's territory in distance, so plan a Nether tunnel early. And the mansion has evokers; the mansion guide is worth ten minutes before you knock on the door.

-1159414425670754186: the collector's seed
This one scored highest in the scan for sheer variety. Spawn is at -16, -48 in a snowy taiga with a meadow 76 blocks away. Within 700 blocks: a mushroom field at 600, -376, ice spikes at -536, -248, a cherry grove at -456, -376, an ancient city at -192, -352, trial chambers at 256, -272, a plains village at -352, -272, an igloo at -448, 176 with nine more igloos further out, a pillager outpost at -384, 272 and an ocean monument at 608, 208, one of seven.
The Nether has a fortress 110 blocks from the portal position at -112, 0 but no bastion within 400 blocks, and the first stronghold is 1,856 blocks away at -1612, 900. Twelve slime chunks in the nine by nine around spawn. It is a long number to type, so copy it from here or from the map link.

9421120236: wake up in a pale garden
The spawn point at 0, 0 is inside a pale garden, 11 blocks from the biome's edge, with the dark forest it borders 25 blocks away. The creaking will be your first neighbour. A taiga village at 64, -240 is 248 blocks away, an abandoned camp at 192, 64 only 202, a ruined portal at 96, 160, trial chambers at 144, 288 and trail ruins at -176, 240. Ten villages within 1,500 blocks.
An ancient city 473 blocks away at 192, 432, a bastion 273 Nether blocks from the portal position at 256, -96 and a fortress at 336, 176, and the first stronghold at -1308, 1156. If you have not seen the pale garden yet, this is the cheapest way to spend a night in one.

7983900076868009622: a desert temple on the doorstep
Spawn at 304, 48 in a desert with badlands 41 blocks away, and a desert pyramid 82 blocks from spawn at 320, 128, one of three within 1,500 blocks. Desert temple chests are where enchanted golden apples live, and the notch apple finder will tell you whether this one has them before you brush the sand. Trial chambers at 208, 208, a ruined portal at 320, 240, a shipwreck at 160, 272 and a desert village at 624, 16 fill in the first day.
The Nether portal position lands 62 blocks from a bastion at 16, 64, with a fortress at -176, 304. The weak point is the stronghold, 2,195 blocks away at -220, 2180, and a jungle 441 blocks north is the nearest wood if you dislike acacia.

1340870769: ice spikes, an igloo and an outpost in your face
A snowy plains spawn at 128, 128 with ice spikes 57 blocks away at 120, 72, trial chambers 48 blocks away at 128, 80 and a ruined portal at 96, 176. Also a pillager outpost 16 blocks from spawn at 128, 112, which makes this the most dangerous first night on the list and, if you want Bad Omen for a raid farm, the most convenient. An igloo at 32, 336 is 229 blocks out, with six more igloos within 1,500.
Buried treasure at 233, -7 is 171 blocks away. The nearest village, a snowy one, is 758 blocks south at 224, 880; the first stronghold is 1,383 blocks away at -700, 1236; a fortress sits 307 Nether blocks from the portal position. Bring a shield, or spawn in and sprint.

4800928747: bamboo jungle with a temple and a city
Spawn at -512, -128 in a bamboo jungle, so pandas and scaffolding from the first hour. A jungle temple is 268 blocks away at -768, -208, one of three, and an ancient city 236 blocks away at -720, -240, one of eight within 1,500. Trial chambers at -448, 32, a village at -880, -512, nine ocean monuments within 1,500 with the nearest at -352, -864, and, oddly for a jungle spawn, an igloo 375 blocks away at -224, 112.
The Nether has a bastion 129 blocks from the portal position at -80, -144 and a fortress at 176, -336. The stronghold is far, 2,588 blocks away at -860, 2436. Ten slime chunks in the nine by nine around spawn.

4024788130662083588: two temples and a slime farm site
Seventeen slime chunks in the nine by nine chunks around spawn, where eight is typical, which is the best slime farm site we scanned. Spawn is at 16, 80 in a desert with a bamboo jungle 97 blocks away. A desert pyramid at 144, 352 and a jungle temple at -320, 144 are both within 350 blocks, trial chambers at 96, 224, a ruined portal at 32, 256, and a desert village at 80, 400, the first of sixteen villages within 1,500 blocks, which is the highest village count on this list.
A fortress 122 Nether blocks from the portal position at 0, -112 and a bastion at 208, 16. No ancient city within 1,500 blocks and the stronghold is 2,439 blocks away at 1700, 1844, so this is a farm-and-trade seed rather than an End-rush seed. The slime farm guide covers how to use those chunks.

1899054182715518452: a monument for the guardian farm
An ocean monument 231 blocks from spawn at 64, 192, with four within 1,500 blocks, and spawn itself at -128, 64 on plains 25 blocks from a beach. Buried treasure at 9, 297 and a shipwreck at 128, 96 are both inside 300 blocks, with 24 of each within 1,500, so the sea here is busy. A plains village at 144, 352 is 396 blocks away and trial chambers are at 144, 208.
The Nether has a fortress 161 blocks from the portal position at 128, 80 and a bastion at -352, -80; the first stronghold is 1,798 blocks away at -316, -1724. Eleven slime chunks under spawn. The monument guide explains why a monument this close to spawn is unusual and what to do with it.

Bedrock: four seeds scanned with Bedrock's own placement
Every seed above gives a Bedrock world with the same biome layout, so the pale garden spawn, the cherry grove and the mushroom field are where we say. The structures are not: Bedrock places villages, temples and everything else with its own random generator, so the village 167 blocks from spawn on Java is somewhere else on Bedrock. Rather than hand-wave, we ran a second scan of 300 seeds with the engine set to Bedrock 26.3 and kept four. Villages, temples, igloos, trial chambers, ruined portals and fortresses are Exact for Bedrock; bastions, monuments, ancient cities and strongholds are Approximate there, so treat those distances as leads.
- 6286692827. Plains spawn at 64, 128 with a plains village 102 blocks away at 136, 200, trial chambers at 224, 240 and a ruined portal at 136, 344. The Nether portal position is 51 blocks from a fortress at 40, 56, which is as close as we saw on either edition.
- 5682444321996126040. Desert spawn at 0, 0, a desert pyramid 215 blocks away at -152, -152 with ten more within 1,500, a desert village at 72, -296 and fourteen villages in range, trial chambers at 224, 48. A bastion attempt sits 149 Nether blocks from the portal position.
- 2708193002. Jungle spawn at 0, 0 with a jungle temple 79 blocks away at 56, 56, a fortress 107 Nether blocks from the portal position at -104, 24, a ruined portal at 120, 168 and a plains village 421 blocks out at -328, -264. A mushroom field at 792, 328 for later.
- -7700839025949683802. Snowy plains spawn at 48, 40, a snowy village 184 blocks away at 232, 40, an igloo at 72, -200, trial chambers at 208, 272 and a ruined portal at 360, 136, with ice spikes 857 blocks out and seven monument attempts within 1,500.


Set the edition switch to Bedrock before you read any coordinate for these, and the Java vs Bedrock guide explains why the two lists had to be made separately.
Questions
How were these seeds chosen?
A script ran 400 candidate seeds through the engine on Java 26.3, listed structures within 1,500 blocks of spawn, biomes within about the same distance, the Nether within 400 blocks of the portal position and the slime chunks under spawn. We kept twelve that stand out for one thing each.
Are the coordinates exact?
They are the structure start positions the engine computes, which for the types listed matched the official Java server at every tested marker. Distances are straight lines from spawn; a village centre can be a few dozen blocks further than its start.
Do the Java seeds work on Bedrock?
The biomes do, from 1.18 on. Structure positions do not, because Bedrock places them with a different algorithm, which is why the page ends with four seeds scanned with Bedrock placement. Switch the map to Bedrock before reading a coordinate.
Do they work on older versions?
Partly. Terrain and biomes are the same from 1.18, but structures added later are missing: trial chambers need 1.21, abandoned camps 26.3, and strongholds can move slightly between versions. Set the version on the map to the one you play.
Can I search for a seed like these myself?
Yes. The seed finder tests seeds against conditions you set, such as a village within 200 blocks or a mansion within 1,000, and opens each match on the map.
Related guides
Finders and tools in this guide
- Seed MapInteractive biome map with every structure, slime chunk and spawn point on one canvas.
- Ancient City FinderDeep dark cities with the warden, sculk and swift sneak books.
- Woodland Mansion FinderTrack down the rare dark forest mansions and their totems.
- Village FinderLocate villages by biome type — plains, desert, savanna, taiga and snowy.
- Mushroom Island FinderRare mushroom fields out at sea: mooshrooms and no hostile mobs.
- Slime FinderHighlight slime chunks for Java and Bedrock — build the perfect slime farm.
- Seed ConverterTurn a text seed into its numeric value (String.hashCode, same on Java and Bedrock).
Written by the Minecraft Tools team from the same world-generation engine that runs the seed map. Coordinates quoted here were computed with it for the stated seed, edition and version, and the engine is tested against the real game.