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Ancient City Finder

Exact
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How to use the Ancient City Finder

Ancient cities generate deep underground (around Y −52) in the deep dark biome. The finder shows their center coordinates so you can dig down safely away from the sculk shriekers.

  1. Type or paste your seed in the seed box (numbers and text seeds both work), then pick your edition and version.
  2. Ancient cities are marked on the map automatically. Drag to pan, scroll or pinch to zoom, and hover an icon to see its coordinates.
  3. Click an icon to copy the coordinates or a ready-made /tp command, and tick "Completed" to keep track of the ones you have visited.
  4. Use the "Nearest" list in the sidebar to jump straight to the closest ones to spawn or to any X/Z you enter.

Questions

What Y level are ancient cities at?

The city's floor is at about Y −52. Dig down at the marked coordinates, then sneak: sculk sensors and shriekers summon the warden after enough activations.

Why is there no ancient city in my deep dark?

Ancient cities need deep dark at the structure origin within their 24×24 chunk region; many deep dark biomes are simply not at the right spot.