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Mushroom Islands: How Far Out They Are and Living on One

JavaBedrock

A mushroom island is the only place in the Overworld where you can leave a door open at night. The catch is getting there. We measured the nearest island on 200 seeds, and one in six didn't have one within 4,000 blocks at all. Here's what to expect, and a seed where the trip is five minutes by boat.

Updated · 6 min read · Java & Bedrock up to 26.3

Mushroom island finder on seed 176 with a large mushroom fields island highlighted in the ocean west of spawn
Seed 176, Java 26.3, around −283, 430: a mushroom island of about 166,000 square blocks, 330 blocks from spawn. The purple is the island, the rest is dimmed.
Try it on the mapSeed 176 mushroom islandJava 26.3 · a huge mushroom island 330 blocks from spawn, with a monument nearby

The numbers first

We ran seeds 1 to 200 on Java 26.3 and read the biome map around each spawn, 8,192 blocks on a side, every 16 blocks. Then we measured the walk (well, the sail) to the nearest patch of mushroom fields.

Nearest mushroom island to spawn, seeds 1 to 200, Java 26.3.
Nearest island withinSeedsShare
500 blocks10.5%
1,000 blocks126%
2,000 blocks5728.5%
the whole 8,192-block square16884%

So 32 seeds, one in six, had no mushroom fields anywhere in that square. For the ones that did, the median trip was about 2,550 blocks. That's not a stroll. It's a proper expedition with food, a bed and a boat, and on a bad seed it's a dead end.

Compare that with cherry groves, which every one of the same 200 seeds had in range. Mushroom fields need the lowest continentalness value in the game, which only happens in the middle of big oceans. No big ocean near spawn, no island.

How far from land, and how big

The thing that surprised us: islands aren't hugging the coast. For the nearest island on each seed we measured from its centre to the closest bit of normal land (anything that isn't ocean, beach or river). The median was 455 blocks of open water, never less than 252 and up to 822.

That's a long way in a boat at night with drowned around, and it's why you can't just spot one from the shore. You'll see deep ocean in every direction for a good while before purple shows up on the horizon.

Size varies a lot. Across the 200 seeds we counted 588 islands. The median one was about 7,700 square blocks, roughly 90 by 90, which is plenty for a base. One in ten was over 84,000 square blocks. The biggest was on seed 120 at −3,099, 2,278: about 466,000 square blocks, nearly 700 blocks across. That's a continent, not an island.

Mushroom island finder on seed 0 showing two mushroom islands highlighted in deep ocean north west of spawn
Seed 0, Java 26.3: two islands, centred near −1,082, −592 and −609, −1,047, both just under 1,100 blocks from spawn and about 430 to 490 blocks from the nearest land.

Seeds with an island close by

Out of the 200 seeds, these had the best islands within 1,000 blocks of spawn. Coordinates are island centres from the biome map, so expect the shore a little closer to you. Same seed on Bedrock, same island: we checked each centre on both editions.

Mushroom island seeds, Java and Bedrock 26.3.
SeedSpawnIsland centreEdge from spawnSize
176144, 192−283, 430330 blocksabout 166,000 blocks²
75128, −208843, 338668 blocksabout 141,000 blocks²
0−32, 0−1,082, −5921,087 blocksabout 36,000 blocks²

Seed 176 is the standout and honestly a great survival seed. You spawn on plains, there's an ocean monument at 16, 112, about 150 blocks from spawn, and a mushroom island big enough to fit a dozen villages 330 blocks to the west. There's even a shipwreck on the island itself at −112, 656. Seed 75 is the runner-up, with a monument 258 blocks from the island's centre at 656, 160 and a shipwreck 127 blocks out at 928, 432.

Seed 176 mushroom islandJava 26.3 · a huge mushroom island 330 blocks from spawn, with a monument nearby
Seed map of seed 176 with a shipwreck popup open on the mushroom island, showing its coordinates and distance from spawn
Seed 176, Java 26.3: the shipwreck at −112, 656 that sits on the mushroom island. Click it on the map for coordinates and a /tp.

Why build there

Hostile mobs don't spawn naturally in mushroom fields. No zombies at the door, no creeper in the storage room, no spider on the roof. You can build with glass walls and no torches and it stays clean. Spawners, raids and mobs that wander in from the ocean are the exceptions, so a wall along the shore doesn't hurt.

  • Mooshrooms are your food. Milk a red one with a bowl for mushroom stew, shear one for five mushrooms (it turns into a normal cow), breed them with wheat.
  • Brown mooshrooms come from a red one getting hit by lightning. Feed a brown one a flower, then milk it with a bowl, and you get suspicious stew with that flower's effect.
  • Huge mushrooms are free building blocks and a pile of mushrooms for stew without farming.
  • Mycelium spreads to dirt next to it, so your base slowly goes purple. Some people love that. Some people pave everything.

Getting there without dying

  1. Open the mushroom island finder with your seed. It opens zoomed out because the islands are far; zoom out even more if nothing is purple.
  2. Pick the island by size, not just distance. A speck 900 blocks out is worse than a big one at 1,300.
  3. Drop a marker on it, and turn on shipwrecks and monuments in the sidebar to plan stops on the way.
  4. Leave in the morning. You want the open-water part done in daylight, when drowned are fewer and you can see the purple from a distance.
  5. Pack a bed, a stack of food, a spare boat and a few blocks. If the boat breaks 300 blocks from anything, the spare is the difference.

Once you're there, set your spawn with the bed and build a nether portal. The island's Nether position is a fraction of the ocean distance, so the next trip is a two-minute walk. The portal calculator does the divide-by-eight.

Bedrock and old worlds

Since 1.18, Java and Bedrock make Overworld biomes the same way, so the islands in our tables are in the same places on Bedrock. Worlds from before 1.18 used a completely different system that turned small patches of ocean into islands, so pick your exact version on the finder.

Updated an old world? Biomes only change in fresh chunks. If you've sailed past the spot before, the island won't appear there now. For the other rare biomes (ice spikes, badlands, the deep dark) see finding rare biomes.

Questions

How far is the nearest mushroom island usually?

On seeds 1 to 200, the median was about 2,550 blocks from spawn, only 6% had one within 1,000 blocks, and 16% had none within the 8,192-block square around spawn.

Do mobs spawn on mushroom islands?

Hostile mobs don't spawn naturally there. Mobs from spawners, raids or the surrounding ocean can still reach you.

How big is a mushroom island?

The median island in our count was about 7,700 square blocks, about 90 by 90. One in ten was over 84,000 square blocks, and the biggest was about 466,000.

Is there a seed with a mushroom island near spawn?

Seed 176: a 166,000-square-block island 330 blocks from spawn, with an ocean monument about 150 blocks from spawn. Same on Java and Bedrock 26.3.

How do I get a brown mooshroom?

Lightning has to strike a red mooshroom. On a thundering night, stand back and wait, or use a trident with Channeling during a thunderstorm.

Written by the Minecraft Tools team from the same world-generation engine that runs the seed map. Coordinates quoted here were computed with it for the stated seed, edition and version, and the engine is tested against the real game.